my app requires portrait , portraitupsidedown. in target's deployment info checked these two. in info.plist 4 available. xcode wouldn't let me build when deleted landscapes info-plist, saying needed support four. after running app through testfligh, still returns landscape although unchecked in deployment info. how can rid of this?
you "allow" 4 options in settings, control orientation yourself.
i'd create custom uinavigation controller inside (swift):
import uikit class mycustomnavigationcontroller: uinavigationcontroller { override func supportedinterfaceorientations() -> uiinterfaceorientationmask { return (visibleviewcontroller?.supportedinterfaceorientations())! } override func shouldautorotate() -> bool { return (visibleviewcontroller?.shouldautorotate())! } }
then, in each of viewcontrollers want force particular orientation, include this:
override func supportedinterfaceorientations() -> uiinterfaceorientationmask { return uiinterfaceorientationmask.landscape // or portrait } override func shouldautorotate() -> bool { return true }
this way can allow orientations, still maintain control on views themselves. if want views same (e.g. landscape), create custom base class of view controllers second set of code in it, , wouldn't have include in each individual vc.
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